Computer-Games > International Support

Ideas

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Darkkatgirl:
Biggest problem from what CE tells me is that there are not enough lines?  Im guessing the game is like a piece of paper and they have only so much room to work with.  If you can find a way to where they can use more pages instead of that one, CE (and other programmers / writers / artists) could make the mod (and game) so much better, harder, less buggy, more items etc. 

Like you, I would love to help with that stuff but I am not a computer genius.  Only thing I can do to help CCC currently is to play, report bugs, help newer members, and donate =^.^=  (check online account CE for donations in the morning (german morning) and you should see a surprise ^.^)

GetFuzzy:
hehe well im doing what i can aswell, like you. :)

And like you i've also donated.. And i would wish for everybody else playing this mod and love it very much should donate aswell.. it dosent have to be much just a few euro to show your support ;)

webwalker:

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---
1) Golems/Mercenaries/Valkyrie/Shadow Assassin and all that will stay through the map

--- End quote ---
They do stay through the map, across acts, and Iron Golem survives Save&Exit&LoadChar&enter game...
so I wonder what you mean?

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---and continiously feed on kills, every(100x1/1,25/1,5) etc. kills it gains a lvl or additional stat points or even skills. And/or perhaps grow into another creature. with new or additional abilities.

--- End quote ---
It would be necessary to re-cast the spell with a higher level... unless we're good at assembly coding and game code hacking... which I'm not (under windows anyhow).

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---
2) More than 1 mercenary. Make them cost gold pr.game you play, so that gold will have more value. (of a max of 2, perhaps 3. making them weaker pr. merc).

--- End quote ---
Besides the assembler hacking necessary to add a second merc, there's a limit of 8KB saved data per character.  Everything on the merc counts against this limit.  Try to save/exit/return with too much, and stuff 'evaporates'.  Of course the 8KB limit could be hacked also... if...


--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---3) Make some or a few items only able to be bought for cool cash(gold), so that gold will have even more value. :)_

--- End quote ---
You mean besides everything in the vendor's windows?  The problem here is that gold is free.  Even in online D2/LOD on b.net, adventuring in Hell allowed selling elite armors and weapons until the purse overflowed and the stash was stuffed relatively easily.  Anything buyable (or gambleable) jus takes time, not playing skill.  We used to have gambling for runes...

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---4) Give the teddy extra powers pr. 100.000 killed creatures or such alike.

--- End quote ---
Might work...
--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---5) Give the merc a inventory page, so that he can benefit from charms and carry stuff, mule like.

--- End quote ---
see 8KB limit note above
--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---
6) Give Summons of any kind the ability to gain "extra" lives pr. value(xxxxx) kills, the amount can be discussed. So that they dont have to be self summoned all the time and every now and then.

--- End quote ---
can you give an example of what this would do?

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---7) Make overall Hell creatures stronger. Creatures have more health pr 10.000 creatures killed without death - the counter goes back to Zero 0 when death or fall back 10.000 pr. death.

--- End quote ---
Please, not in HC... or the monsters wind up infinitely tough, or I wind up infinitely dead.
(anybody saying the Dungeaon is too weak needs his head examined!)

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ---8) If most of the above dosent work, perhaps a whole new lvl, could be like for Insanely Hardcore.
Hardcore i know already exist, but it could be like that those who have completed it through on the first 3, will now come to insanely harcore (name can be changed, was just to point out my meaning :) its full with even crazier creatures than "come get some" and if you die you die for good.
This is made so that players who feel like having a go at something really challenging can try it out and really feel happy to be alive... why... dont you ? :D

--- End quote ---
I don't know what to sy here except "play hard core..." but you already do...

--- Quote from: GetFuzzy on April 03, 2006, 08:15:22 pm ----(ITEMCHANGES)-

1) Change some of the skills on "CTA - Call to Arms" because its simply useless if you got even a half bad doll stash because it gives both BO and BC, so that would almost render it useless.[/b]

--- End quote ---
I've never gotten either BO nor BC on my doll stash... the ladders are too short and I play too slow.  I'm glad for CtA, and a humility armor (normally on my merc, switch to cast BC/BC/BO then switch back), and wonder: what would you rather that it have?

bdpf:
WEBWALKER
You said it real nice. That 8kb is a real bummer.
Till it can be changed I Know the mod changes are limited.

@getfuzzy
Try knocking on secret doors. Be ready to run. ???

Did you get your handle from;
H. Beam Pipper's "Little Fuzzy"
                   or
Ardath Mayhar's "Golden Dream - A Fuzzy Odyssey"

bdpf :ce: :wece: :s513:

GetFuzzy:
@ bdpf, Not completely sure what you mean by "handle" but if its my name you refer to i got it from Darby Conleys GetFuzzy Comics :) GL reading them, its the funniest and mosty hilarious ComicStrip ever! :D


@ Webwalker, to answer your questions:

Question 1, i mean that all those summons should stay not only through the acts and map, but they should be alive on a quit and exit.
The main idea is to help a summon necro somewhat on  hell, because that can get quite tough to do much on lets says. baal runs, if he dont wanna goback to a1 and summon there for awhile. And awhile it takes to summon over 100 creatures :) that is, if he wants them all.

Question 6, What i mean by extra lives is that, instead of a skele dies emidiately, it revives it self if its served you good enough for long enough.
This isent that important, but it would be a fun thing, so you could see which skelies serve you well.
Perhaps in time once the 8kb are broken they could evolves in due time, aswell as a merc and such.

Question 7, That wasent the idea to make HC tougher at all, cause there is only ONE life and thats it.. :)
It was ment to that SCs can have a real toughness lvl to compete against, and for those who dont feel like taking it too serious playing HC and just like the SC and battle the toughness there instead, just so they wont wind up without divine intervention :D

About the CTA. This is just an idea but what would giving it a whole new line, Could be class definated, not that people other than a particular race could use them, but giving it more of an option to give other stuff.
But if it should stay the way it are id like it having, Shout/Taunt/Thunder Storm, if not this giving it a value between all the warcries there are, making it 3xrandom. :)

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