Computer-Games > International Support
Ideas
GetFuzzy:
I got some ideas down on paper, i didnt know where to put them exactly, so i thought id make a topic so that everyone who want, can comment the ideas.
And for some of them perhaps to get in on the next upcomming patches, tho that ofcourse has to do with what everyone thinks about it.
1) Golems/Mercenaries/Valkyrie/Shadow Assassin and all that will stay through the map and continiously feed on kills, every(100x1/1,25/1,5) etc. kills it gains a lvl or additional stat points or even skills. And/or perhaps grow into another creature. with new or additional abilities.
2) More than 1 mercenary. Make them cost gold pr.game you play, so that gold will have more value. (of a max of 2, perhaps 3. making them weaker pr. merc).
3) Make some or a few items only able to be bought for cool cash(gold), so that gold will have even more value. :)_
4) Give the teddy extra powers pr. 100.000 killed creatures or such alike.
5) Give the merc a inventory page, so that he can benefit from charms and carry stuff, mule like.
6) Give Summons of any kind the ability to gain "extra" lives pr. value(xxxxx) kills, the amount can be discussed. So that they dont have to be self summoned all the time and every now and then.
7) Make overall Hell creatures stronger. Creatures have more health pr 10.000 creatures killed without death - the counter goes back to Zero 0 when death or fall back 10.000 pr. death.
8) If most of the above dosent work, perhaps a whole new lvl, could be like for Insanely Hardcore.
Hardcore i know already exist, but it could be like that those who have completed it through on the first 3, will now come to insanely harcore (name can be changed, was just to point out my meaning :) its full with even crazier creatures than "come get some" and if you die you die for good.
This is made so that players who feel like having a go at something really challenging can try it out and really feel happy to be alive... why... dont you ? :D
-(ITEMCHANGES)-
1) Change some of the skills on "CTA - Call to Arms" because its simply useless if you got even a half bad doll stash because it gives both BO and BC, so that would almost render it useless.
This is ofcourse only a few ones, more will come if its a good idea what im doing.
And ofcourse its open for other and more ideas.:)
Darkkatgirl:
If you want harder, play HC and do tristram runs or dungeon runs.
GetFuzzy:
I've been there done that, i just feel SP SC is more fun due to the fact that it takes much less actual consentration.. And besides it would be kewl with more hard areas, such as Uber trist or such. I for one just feel its too easy as it is :)
Darkkatgirl:
Chimera there seems to have a random chance of a instant kill attack (over 10k dam). Seems hard enough if your HC. Also I dont think we need another "one shot" area.
Monsters are default set at players 13 per game, monsters heal alot faster, resists are lowered alot per difficulty and lava dogs are just a pain in the *censored*!! Add that to a HC char and thats hard enough :-p
GetFuzzy:
Thing is, chimera does Corpse explosion thats why he does so much dmg in one shot.
Tho its weird that it bypasses bone armor, i didnt think Corpse Explosion would do that.
And i beg to differ about it being hard, i've played quite alot of HC on sp and even more SC and, idont know if im the only one searching for a even harder area than tristram or the dungeons but it would be sweet :D
If the problem is story line or something i could help with that.
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