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Suggestions?

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ChaosEmpire:
Next hit delay.

I looked into files and found the following ranged attackss with a next hit delay
- nova
- chainlightning
- teeth
- poison nova
- frostnova-
- diablo lightning
- diablo fire
- cold unique (all missiles btw)
- nova1 and 2
- multiple shotarrow/bolt
- strafearrow/bolt (same delay as ms)
- battle cry
- lightningstrike
fistofheavensbolt
- warcry (6 frames, mostly the others 4 or less)
- battlecommand
- battle orders
- grimwardscare
- chainlightning2
- shock field on ground (25 frames!!!)
- blade creeper (25)
- eruption crack1+2
- twister(25)
- tornado (25)
- volcano (10)
volcano small fire
dragonbreeath missile
death mauler
shockwave
wake of destruction
lighning charge up nova
chainlightningcharge up
baal taunt lightning (trail)
baal inferno
baal nova
clawsof thunder bolt/nova
royalstrikechainlightning/chaosice
baal cold maker/trail
lightningtowernova
vipe firecloud
trap nova
mephfrostnova

thats the names from the file..but as you can see, there are some missiles, i can decrease, to make it harder, or easier...
probably i should remove the delay from dia lightning...

webwalker:
These fall into 4 categories:
1: Main Monster attacks (drop NHD, the act bosses are too weak anymore)
2: Weak player attacks (NHD could go away)
3: Attacks I don't recognize (can anybody explain please?)
4: Monster attacks that need attention.
Others deleted are "ok as is" to me.

--- Quote from: ChaosEnergy on November 23, 2005, 08:01:03 pm ---I looked into files and found the following ranged attackss with a next hit delay
2: - nova
2: - teeth
2: - frostnova
1: - diablo lightning
1: - diablo fire
3: - cold unique (all missiles btw) (Frozen Horror breath? if so 1:)
3: - nova1 and 2
3: - lightningstrike (if this is the assassin MA skill, I plead ignorance)
3: - chainlightning2 (ditto)
2: - shock field on ground (25 frames!!!)
3: - blade creeper (25)
3: - eruption crack1+2
2: - twister(25)
2: - volcano (10)
3: - volcano small fire
3: - dragonbreath missile
4: death mauler DANGER This is a multi-frame physical attack, equivalent to monster strafe on 1 target.  DANGEROUS if monster is Enchanted in any way without NHD.
1: baal taunt lightning (trail)  PLEASE increase the casting delay.  The damage is not a problem, but not being able to tie your shoes or arrange inventory without getting smacked *is*.  Ditto poison tanuts.
1: baal inferno
1: baal nova
3: baal cold maker/trail
1: lightningtowernova
4: viper firecloud  DANGER Same problem as Death Mauler, if you *stand* in the cloud you take 1 damage, if you *move through it* you take damage/frame, this is both elemental (poison) *and* physical (report taken from b.net players for 1.10/1.11) and is as deadly as I.M.
1: trap nova (should go off twice in NM, multiple times in Hell).
3: mephfrostnova (Meph has a Bowling Ball of Frozen Death, but not a Nova.  Izual does, which is category 1.  Meph should use Frozen Orb.)

probably i should remove the delay from diablo lightning...

--- End quote ---
Agreed.  Diablo Itself used to fill me with fear, now it fears me.  The Main Boss Atatcks should loose NHD unless that means the Iron Wolves could use them in full-auto-fire (which wonders if NHD is part of Casting Delay for AI entities).

Fayli:
Cham is always good.. freezes target.. nef, for knockback is a good bowzon add.. ohm is always good, for more damage.. the zod in this version rocks in weapons. but this is just one man's humble opinion :)

MrBad151:
"I believe Ranged Weapons and mercs do 1/16 damage by C.B., only player melee does 1/8 damage, but 1/16 of life 8 times in 2 seconds is 31.29% of original life remaining.  Getting 100%CB is not easy, but do-able.  DIVA set with Ber in the rings is about 70%-80%CB right there."

Actually getting 100% on CB isn't that hard at all, up till I completed the bloodravens set I was using a shattering Breastplate, which gives Deadly strike/crushing blow percent equal to the character lvl.  So for my 92 bowazon it was 92% DS/CB!  With a nice GMB tempered etc.. it was a pretty decent combo.

I was a bit confused by your fire golem comment..  I'm guessing it was sarcasim  ;D  If you play HC than I would think you would like the idea of revive dead as zombie..  one it gets rid of corpses and two it give critters something else to attack besides you!  At the moment I can't even cast fire golem because it costs about 100 more mana than I have.  A lvl 50 fire golem is expensive to cast for an Amazon.  There is a "on hit" attack on the bow.. 5/10% chance to cast lvl 30 fists of fire.  Again this is rather lame, as its neither visually impressive or impressive damage wise.  I can't even tell if it ever goes off.  Now if it was a lvl 3 fist of fire it would acceptable, since you could see it go off and would leave fire behind to do damage.. but as is, it could use tweeking.

I'm not after making the bloodraven set any more uber than it is.. I prefer items to have some.." flavor".. that's why I usually prefer uniques.. that seem to have more "flavor" than more uber rares..

webwalker:
Fire Golems are neat!  I like them!  For monsters (like Blood Raven) to have one (a suggestion to Chaos to consider) would make Blood Raven herself nastier by far, so I suggested giving her one.  Giving Diablo 10 of them would help balance the sad fact that The Big Lizard is a bit of a push-over anymore.

Not got enough Mana?  Charms that increase Mana are not hard to find, and Zods in your armor will help this (10% more life, 5% more mana)

I've used weapons that give Revived from Kills and they're pitiful.  Not equal to skeletal mages, and *they're* pitiful. So I'd rather have a high-level Fire Golem, esp if I can have +1 to Golem Mastery and +1 to summon resists.  Even more, I'd like a high-level clay golem.  Giving Diablo a 4/8/12 level 20/40/60 clay golems in norm/nm/hell would *suck*!  *Big Time*!  (hit slows target which is *me*, and they're a damage sponge!)

Getting rid of corpses by some (small) percentage turning into Returned or Zombies is lame... the larger percentage is still available for Corpse Explosion or the Shamen, and the combat value is nil.  Yes, they're distractions, and I've benefitted from that, but it's a minor thing IMHO.

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