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Nec´s in HC Hell (wieder) kastr...äh beschnitten oder (noch) spielbar ?
webwalker:
Poison Nova is ONE way to augment a skelliemancer's abilities, I have never tried it because in 1.10 (Battle.Net) it was rather weak.
Bone Spear or Bone Spirit is the more familiar (to me) path for a skeliemancer to augment his skellies.
Yes, CE is always there.
Skelliemancer has 120 skill points tied up in Raise Skeleton, Skeleton Mastery, Corpse Explosion, and Revives (maxing Revives is more for the life time boost than anything else... I've NEVER seen a Revive killed in battle except by Iron Maiden).
I've usually put another 20+ in Curses (1 in each with extra points in Dim Vision to silence ranged attackers). That's 150 points (level 75) with the quest awards going into Clay Golem, Golem Mastery, Summon Resists, Bone Armor, Teeth, and you want the skelliemancer to build Poison Nova?
Do you do this after level 75, or ahead of some of these skills (or instead of them)?
I haven't found that my assertion: "the skelliemancer build has been crippled by the skellie life Nerf" to be wrong, what I think is happening is that the definition of a skelliemancer is changing because of the Nerf. I'm now asking people how they build skelliemancers...
What I'm guessing is that successful Necro builders are building Poison/Bone necro's with skellies/revives as a secondary assist.
Tophead:
öhm skilling revives is useless, with ~70 +skills u dont need any points there better skill the skellmages, the passives skilsl has to be ksilled, bone tree is useles, cause of dam to low and to many points ofr syns curses u only need ad and lr, ull get lr from doll stash but u can skill it if u want.bone armor is for the last skillpoints golem you'll never need only claygolem for beginn.
ce max of course
thats the imo best way to play an skelliemancer.
SyGyS:
@ tophead
it's not true bone skills aren't that bad as u said i really like them, and it doesn't matter if u skill poisen nova or bone spear...
webwalker:
--- Quote from: Tophead on June 21, 2005, 06:59:16 pm ---öhm skilling revives is useless, with ~70 +skills u dont need any points there
--- End quote ---
Where in Chaos Empire do you get 70 +skills?
Between hat, ammy, ring, ring, gloves, armor, belt, boots, weapon, shield, and inventory that's +6 or +7 skills *per* *location* *average*!
--- Quote from: Tophead on June 21, 2005, 06:59:16 pm ---better skill the skellmages, the passives skilsl has to be ksilled,
--- End quote ---
What are the passive skills for a Necromancer you're talking about here? Skeleton Mastery and Summon Resist are the only passives I can think of... and 1 point with +70 skills should get pleanty of summon resistance from 1 hard point. Skeleton Mastery should be max'd regardless (we agree there).
--- Quote from: Tophead on June 21, 2005, 06:59:16 pm ---bone tree is useles, cause of dam to low and to many points ofr syns
--- End quote ---
Too low? Yes it's 90 points to max teeth, bone spirit, and bone spear, but those then are rather heavy hitters! Likewise the poison skills take 90 points to max because of synergies.
--- Quote from: Tophead on June 21, 2005, 06:59:16 pm ---curses u only need ad and lr, ull get lr from doll stash but u can skill it if u want.
--- End quote ---
I have found Dim Vision to be a life-saver, especially in Act 5 vs the "guest monster" archers and spear-throwers, and Confusion and Attract have good uses. Decrepify is unequalled for fast monsters and bosses. How many dolls must you put in the doll stash to get Lower Resists? Are you thinking ladder builds, or SP?
--- Quote from: Tophead on June 21, 2005, 06:59:16 pm ---bone armor is for the last skillpoints golem you'll never need only claygolem for beginn.
ce max of course
thats the imo best way to play an skelliemancer.
--- End quote ---
OK, I think we're talking slightly different things: *building* a skelliemancer (me) vs *completing* a well-built skelliemancer (you).
A guide should show *building* as well as *finishing* in my opinion.
countdracula:
you get lower resist with only about 100-150 dolls in most cases. That not too difficult, but getting the 1 farn for setting 1 skill in lower resist should be far easier.
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