AuthorTopic: Version 7.68+ changes  (Read 8753 times)

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Offline RafaWuTopic starter

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Version 7.68+ changes
« on: November 12, 2007, 08:04:58 pm »
Aufgrund vieler Beschwerden zum Thema Exp wurde nun die exp in PoC angehoben.
Man kann nun auch mit Perfekten Edelsteinen Runen cuben, je nach Rune wirkt ein anderer stein, Chaos überdenkt allerdings das System noch
(vorläufig http://chaosempire.eu/d2items/?action=cube#33)

Allerdings sollte hier mal überdacht werden welche Rune mit welchen Stein cubebar ist, ich editiers dann hier rein.


- EXP in PoC increased
- Runes are cubeable with perfect Gems, each rune needs a special gem
- druid hammers attack speed increased
- one socket limitations removed on some items 
- +2 allskills possible on rings
- disabled downcubing of gems
« Last Edit: November 15, 2007, 07:20:00 pm by Lord Christoph (DrowElf) »
When shadow comes to claim our souls some must rise – the light of old
Names in stone, spirits of legend.
Deeds unknown, yet never forgotten
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Remember them when in hope you doubt.

Kano

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Re: Version 7.68+ changes
« Reply #1 on: November 12, 2007, 08:24:13 pm »
Danke fuer die Aenderung. Das mit den runen hab ich noch nicht so richtig verstanden. Eine X-rune + bestimmter gem = bestimmte Rune?

Offline DrowElf

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Re: Version 7.68+ changes
« Reply #2 on: November 12, 2007, 09:42:35 pm »
Nein je nach Rune benötigt man einen bestimmten Edelstein um eine andere bestimmte Rune zu erhalten.

Kano

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Re: Version 7.68+ changes
« Reply #3 on: November 12, 2007, 11:19:21 pm »
Dann am Besten "reverse cubing". Also z.B.:

- Thul (3x) + Chipped Topaz => Amn

jetzt auch:

- Amn + Chipped Topaz => Thul

Und dann einfach so weiter durch das Rezept, bis zuletzt:

- Zod + Flawless Emerald => Cham

Hoert sich das so gut an?

Feuerherz

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Re: Version 7.68+ changes
« Reply #4 on: November 12, 2007, 11:44:03 pm »
Danke :3some:
Das  Hört sich  sehr   gut  an
Danke das ist   echt besser 

Mfg  Silvia

jenskamen

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Re: Version 7.68+ changes
« Reply #5 on: November 13, 2007, 03:51:06 am »
finde die änderung auch sehr nett XD

Offline admin

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Re: Version 7.68+ changes
« Reply #6 on: November 13, 2007, 07:58:15 am »
someone has forgotten to disable downcubing of gems, needs to be fixed immediatly

Offline PapaCharlie

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Re: Version 7.68+ changes
« Reply #7 on: November 13, 2007, 02:35:24 pm »

 super - danke auch

Kiki22vu

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Re: Version 7.68+ changes
« Reply #8 on: November 13, 2007, 02:38:00 pm »
danke fuer die aenderung

ssxripper

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Re: Version 7.68+ changes
« Reply #9 on: November 13, 2007, 06:03:25 pm »
vielen dank
 :wece:

gigaman1234

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Re: Version 7.68+ changes
« Reply #10 on: November 13, 2007, 06:17:22 pm »

danke :)

Offline admin

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Re: Version 7.68+ changes
« Reply #11 on: November 15, 2007, 05:47:23 pm »
druidenhammer beschleunigt
diverse sockel 1 beschränkungen entfernt
+2 allskills auf ringen möglich

Offline DrowElf

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Re: Version 7.68+ changes
« Reply #12 on: November 15, 2007, 07:19:37 pm »
Ich hab das mal in den ersten Post editiert. :)

Offline webwalker

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Re: Version 7.68+ changes
« Reply #13 on: November 15, 2007, 07:28:51 pm »
I see the new "change rune" recipies.

I can make
Cham from Ith
Ith from Sol
Sol from Lum
Lum from Mal
Mal from Lo
Lo from Eld...

So I can make any rune in the above list form an Eld...

...all I need is patience with exactly which gem in which order...

??What was meant by "forgetting to disable gem downgrading recipies"???  If we can't turn an amethyst into a flawed amethyst, please change the behavior of the gem bags to cube up flawed to normal when a 5th flawed is added, rather than a 3rd, because we'll need to hang on to non-perfect gems much more than before.

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Re: Version 7.68+ changes
« Reply #14 on: November 15, 2007, 08:02:49 pm »
Why do you think that you need non-perfect gems.

You can create all runes except ZOD with a perfect gem (see section "rune downgrading" in the itemlist - cube recipes).

 

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