AuthorTopic: Dont do SEVEN  (Read 3521 times)

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Offline ChaosEmpireTopic starter

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Dont do SEVEN
« on: May 02, 2006, 12:33:30 pm »
Hi

please DONT go into SEVEN for the moment

If it is needed, just for getting the cube recipe item, ok...but be carefull, and dont do it on server 5+6

a crash there kills all games!!!

why i think seven runs are the issue:

2006/4/30 21:11:44.390 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.406 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.406 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.406 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.453 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.468 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.468 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.468 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.500 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.500 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.500 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.515 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.531 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.531 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.531 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.531 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.562 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.562 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.562 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.562 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.593 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.609 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.609 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.609 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.625 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.625 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.625 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.640 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.671 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.671 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.671 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.671 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.718 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.718 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.718 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.718 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.750 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.765 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.796 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.796 [critical] @: got exception C0000005 when close game 6F633CF3
2006/4/30 21:11:44.812 [critical] @Seven2: exception C0000005 occured when updating game events 6F633CF3
2006/4/30 21:11:44.812 [debug] Ice-Flower(*Fenris)@Seven2: saving character Ice-Flower during error callback
2006/4/30 21:11:44.812 [debug] HmC-VI(*wutzimuc)@Seven2: saving character HmC-VI during error callback
2006/4/30 21:11:44.812 [critical] @: got exception C0000005 when close game 6F633CF3

Postet at: April 30, 2006, 11:08:16 pm
seven has been disable dserver side..so if you click seven..you drop out of game


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Offline T1001

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Re: Dont do SEVEN
« Reply #1 on: May 02, 2006, 09:50:41 pm »
sag mal läuft das chon ein skript im hintergrund, dass einen immer wenn man nach ewigem kampf mal auf 9 ist dann kickt. da bin ich schon auf server 5 und dann zack...

in dem zusammenhang kann es sein, dass wenn einer seven will, es den server wirft. weil auf server 5 hat das wohl einer gemacht, wie ich im channel gelesen habe und zwar genau dann war ende? sollte dsaa so sein wärs doof, weil die mehrzahl weder den post hier noch das ingame liest bzw auch befolgt.
THE KLIQ IS BACK!!!!





I´ve got only two words for ya: SUCK IT!

Offline ChaosEmpireTopic starter

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Re: Dont do SEVEN
« Reply #2 on: May 02, 2006, 09:58:57 pm »
keine ahnung was mit lvl 9 sein soll
aber zum abwurf..aknn ich so nicht feststellen..zum einen haben wir einen recht hohen gamecounter seit gestern..und zum anderne bei tests flog nur der seven anklciker..weitere games und auch leute im eigenen blieben dort

Postet at: May 02, 2006, 09:55:24 pm
ich korrigiere server5 hatsgerade geworfen
Postet at: May 02, 2006, 09:56:15 pm
2006/5/2 21:40:55.587 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:40:55.587 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:40:55.587 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:40:55.587 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:40:55.587 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:40:56.149 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:40:56.727 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:40:56.727 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:40:56.727 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:40:56.727 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:40:56.727 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:40:57.290 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:40:57.852 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:40:57.852 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:40:57.852 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:40:57.852 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:40:57.852 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:40:58.383 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:40:58.915 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:40:58.915 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:40:58.915 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:40:58.915 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:40:58.915 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:40:59.462 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:40:59.993 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:40:59.993 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:40:59.993 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:40:59.993 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:40:59.993 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:00.618 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:01.165 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:01.165 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:01.165 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:01.165 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:01.165 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:01.696 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:02.243 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:02.243 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:02.243 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:02.243 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:02.243 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:02.805 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:03.352 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:03.352 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:03.352 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:03.352 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:03.352 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:03.899 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:04.462 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:04.462 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:04.462 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:04.462 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:04.462 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:04.962 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:05.524 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:05.524 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:05.524 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:05.524 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:05.524 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:06.071 [critical] @: got exception 80000003 when close game 68005669
2006/5/2 21:41:06.618 [critical] @A4poc: exception 80000003 occured when updating game events 68005669
2006/5/2 21:41:06.618 [debug] horus-III(*knuffi)@A4poc: saving character horus-III during error callback
2006/5/2 21:41:06.618 [debug] SAMMY_Boy(*spacehans)@A4poc: saving character SAMMY_Boy during error callback
2006/5/2 21:41:06.618 [debug] Venenarius(*lasarf)@A4poc: saving character Venenarius during error callback
2006/5/2 21:41:06.618 [debug] tempto(*Sandal)@A4poc: saving character tempto during error callback
2006/5/2 21:41:07.180 [critical] @: got exception 80000003 when close game 68005669


das ist das error log..sprecht die aufgefuehrte user mal an..ich tippe auf dieses act4


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Offline T1001

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Re: Dont do SEVEN
« Reply #3 on: May 03, 2006, 12:17:44 am »
mit level 9 ist auch nix. ich war nur bisschen sauer, weil ich nunmal mit dem nec ewig brauche bis ich durch 5-8 komme, weil wenn bogenschützen im weg stehen bin ich am ende, die golems und der merc sind zu dumm und bone hab ich dank den golems nicht. und wenn man dann unten ist nach 2h arbeit und dann aus, ist man ziemlich frustriert. außerdem wars auf 10. ist mir die tage halt oft passiert. deswegen bin ich auch off.

wäre eben blöd, wenn da was wäre, was die wahrscheinlickeit das der server crasht erhöht, weil einer wird immer dummheiten machen in den 2-3h die man im dg ist, dann fliegt man oft.

ich kann morgen mal fragen weil knuffi ist kollege von mir, mal sehen ob der was weiß.
THE KLIQ IS BACK!!!!





I´ve got only two words for ya: SUCK IT!

Offline ChaosEmpireTopic starter

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Re: Dont do SEVEN
« Reply #4 on: May 03, 2006, 12:20:15 am »
jeden crash den ich ausbauen kann, behebe ich..
das seven solange malunauffällig war, is tmir aber unklar..erklärt aber zumindest warum das meist erst 2-3tage nach ladder reset zu crashs kommt


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Offline Fenris

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Re: Dont do SEVEN
« Reply #5 on: May 03, 2006, 10:01:33 pm »
also habe an dem tag massiv seven runs gemacht und bin öfters geflogen, habs aber einfach auf lags geschoben, weils spiel net abgestürzt ist oda so, sind einfach immer nur geflogen und weiter gings in neuem game
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Die Maßeinheit für spammen=1Fenris

Offline ChaosEmpireTopic starter

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Re: Dont do SEVEN
« Reply #6 on: May 03, 2006, 10:08:28 pm »
zum einen kannst du an dem tag gar keine seven runs gemacht haben...denn das passierte NACHDEM seven ausgebaut ist

zum anderen...genau das was ich immer sage..runs crashen das game aller


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Offline 4Mella

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Re: Dont do SEVEN
« Reply #7 on: May 04, 2006, 09:26:36 am »
schraub die exp in seven drastisch runter,
dann geht da keiner mehr rein :)
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nerf BU-Sorc

Offline ChaosEmpireTopic starter

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Re: Dont do SEVEN
« Reply #8 on: May 04, 2006, 10:56:27 am »
seven kommt nie wieder.---ein crash der nur in cgs nur in der mitte des levels und nur bei ~50runs fuermich nachstellbar ist..ist zu heiss..denn auf dem server gibts x runs mehr


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Re: Dont do SEVEN
« Reply #9 on: May 04, 2006, 11:08:49 am »
Kannst ja die ganzen Heinis aus Seven in eine der Lavahöhlen in a 5 stecken
*Überraschung!*

Offline T1001

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Re: Dont do SEVEN
« Reply #10 on: May 04, 2006, 11:22:03 am »
wenn seven aber nie wieder kommt warum ist dann der weg noch drin? nur aus zeitgründen? weil dann kann der ja weg und es schmeißt auch keinen mehr.
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Offline ChaosEmpireTopic starter

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Re: Dont do SEVEN
« Reply #11 on: May 04, 2006, 11:28:24 am »
der weg ist nr im client drin..der denkt den gaebe esnoch..und damit nicht wieder alle uppen mussten..hab ich kein client update gemacht


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Offline T1001

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Re: Dont do SEVEN
« Reply #12 on: May 04, 2006, 01:02:58 pm »
ja passt schon, ich nehm mal an du nimmst das beim nächsten mal dann raus. aber die idee von finger hat was, wie wäre es du entfernst eines der drei portale in akt 5, als konsequenz ist der clone nur noch in einer von zwei hölen, was ja egal ist er dropped eh nix.

dafür hast du dann eine höhle "frei" in die setzt du einen wp oder sonst was und stellst die monster aus seven 1:1 da rein?

das hätte doch was.
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Re: Dont do SEVEN
« Reply #13 on: May 04, 2006, 04:39:01 pm »
zum einen kannst du an dem tag gar keine seven runs gemacht haben...denn das passierte NACHDEM seven ausgebaut ist

zum anderen...genau das was ich immer sage..runs crashen das game aller
meinte das besagt datum, sonst hätte ich ja wohl "heute" geschrieben
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Offline aikira

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Re: Dont do SEVEN
« Reply #14 on: May 12, 2006, 01:13:50 pm »
wärs vielleicht möglich das den spambot nochmal sagen zu lassen das seven nicht mehr geht! Gestern ist Game beim mulen gecrashed und ich denk das die Assa die da war in Seven gegangen ist!

 

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