Chaos Empire D2 + LOD Mod

Computer-Games => International Support => Topic started by: arcadians on July 21, 2005, 05:32:02 pm

Title: Best Skill
Post by: arcadians on July 21, 2005, 05:32:02 pm
lol here goes  i only found this out yesterday and i believe the most usefull skill in the game is Find potion ^^  yes find potion

take your character kill many monsters  use find potion  get full rejuves  and souls    which turn into   eggs

hand up if u already knew this?
Title: Re: Best Skill
Post by: RafaWu on July 21, 2005, 05:33:44 pm
Yes i already know it
But you get rejuves OR full rejuves
Title: Re: Best Skill
Post by: Shinlos on July 21, 2005, 06:52:11 pm
I knew this.
The skill isn't The Best, but it's pretty good ; )
Title: Re: Best Skill
Post by: M4XZ on July 21, 2005, 06:57:06 pm
Sure i know this :P

And it works very well at high levels, at least for getting revus :)
Title: Re: Best Skill
Post by: arcadians on July 21, 2005, 07:32:18 pm
lol seems i was the only one who didnt know this
Title: Re: Best Skill
Post by: webwalker on July 21, 2005, 08:06:29 pm
I think it fair to say that this Mod adds as much to LOD as LOD did to Diablo2.  It's another expansion pack worth of very satisfying, very addicting, fun and adventure.
Title: Re: Best Skill
Post by: ChaosEmpire on July 21, 2005, 10:19:55 pm
dont blame me, but i think ce adds much more ...but what it is not able to add, and what has made ce possible is the internaly restructure of the files which have maked it possible to do such changes, and also all the people in prozenkeep, who have made it possible to understand those txt files, and the assembler guys who maked the code edits possible..
so i can only say again, chaosempire is ONLY a recompilation of many "old" ideas, many parts of other mods, remaked, or imported(ok and many ideas triggered for code edit or howto ...solution by me)

so i only put one on one and we get a "round" product...
i stated somewhere in gemran, that the main thing was focussing on my own red line...and some plugin changes in last onth have chown, that breaking with my base line, have broken balancing, stability, error free...also i think, there is not much room more massive changes any longer..only details, fixing and something like this..withou making huge changes...

like the idea to decrease max level...this will break any balance work..it is easy to decrease weapon damages...but next step..fit missiles....and last...skills....try to rebalance sorc skills....everyone knows...since 5years no one was really able to make balanced sorc spells..(sorceress and all other chars)