Chaos Empire D2 + LOD Mod

Computer-Games => German Support => Topic started by: webwalker on June 15, 2005, 09:17:15 pm

Title: Hellforge Quest
Post by: webwalker on June 15, 2005, 09:17:15 pm
(in a game/mod that lives on community ideas, locking an idea thread is sometimes counter-productive)

An alternative that might not require an assembler change:
The forge drops nothing, but Quest Completion is made to be by talking toTyrael, who gives out the quest reward as Qual-Kek does currently.

With this change, everybody gets their reward separately and in full.  Is this idea a mod change that does not require assember coding?
Title: Re: Hellforge Quest
Post by: Rawside on June 15, 2005, 09:24:25 pm
i just have a view idea of coding but i think this would be a huge project :(
but n1 idea
when it would be possible the forge could drop some eggs and oils more :) and mayb like in LOD PG
Title: Re: Hellforge Quest
Post by: Shinlos on June 15, 2005, 09:54:44 pm
Don't think thats possible.
Title: Re: Hellforge Quest
Post by: ChaosEmpire on June 15, 2005, 10:58:33 pm
hee kewl...when do you all start to code this in assembler with an attached c++ dll?
Title: Re: Hellforge Quest
Post by: Bee on June 15, 2005, 11:31:26 pm
im not sure, but using assembler to change programm code might be illegal ?

Title: Re: Hellforge Quest
Post by: countdracula on June 16, 2005, 10:47:43 pm
it might be illegal and it will fore sure be really a lot of work