Chaos Empire D2 + LOD Mod
Computer-Games => International Support => Topic started by: EvilRabbit on February 01, 2005, 04:10:49 pm
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lol after playing d2 for years, im still not sure what it does.
can anyone explain?
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when a monster hit you, you stund for a short moment and you can't do something, but wiht faster hit recovery you recover faster^^, you have a shorter stund lenght and can attack/run away faster...
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ic thank u!
btw is it worth the 5 GC in my inventory? 12% each
with little useless stats
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it's helpful, for one chars more than for others
for example a zon should have good fhr, because when seh's stunned, she can't shoot and can't leech --> dead^^
but a necro doesn't reallyneed fhr...
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ic thanks alot. great ppl here :beer:
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U only get stunned and fhr works when:
- U loose more than 1/8 with one hit by a monster
- U get hit while having a little circle above ur head (when u get hit by a urdar (dont know english name^^) or by a mindblast of a assa)
I hope u understood that stuff.
Cu,
Lenny
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I copy a tabular with all FHR-Character in guide section, so you can look how many FHR you need for each char....
FHR
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i dont understand them :blink:
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Hi...ok lindsey has made the 4th copy in very nice html format, its the 8th answer in the link above ...
If you catch a full hit, that means more than 1/12 of your total healthpoints diabolo makes a stunnanimation...this Animation could be reduced by FHR (Faster Hit Recovery)
Frames means pictures of Animation, each Picture has in Diablo a Duration of 1/25 sec....if you have 25 Frames the time of the animation is exactly 1 sec...
All speeds in Diablo are counted in this way ....in frames....and faster Blockrate , Increased attack speed or faster cast has spezial breakpoints (different for each char, sometimes even for special skills) where there is one frame less....means 1/25 sec more quickness...
In the link above, I give you the breakpoints for FHR for each char....pala, barb and assasine have the same Breakpoints....
Druid is spezial, Baer and the wolf have different breakpoints...
Exampel:
Your are playing an amazone and you still have 30% FHR from on item and you want to know how many 5% smallcharms you need for next breakpoint...
The next breakpoint is 32% FHR, so its very usefull to take on 5% charm to reach 7 frames duration of the Stunanimation...the next Breakpoint is at 53% FHR so jo need 5 small 5% FHR charms to reach it...and so on
And you see sorc without FHR will have the biggest problem...because she's stunned the longest time...15 frames that means 0,6 sec with 42% FHR she will have 10 frames means 0,4 sec the same time a barb, pala, assa has without any FHR....