Chaos Empire D2 + LOD Mod
		Computer-Games => International Support => Topic started by: webwalker on November 14, 2005, 09:53:49 pm
		
			
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				My questioning is because I can skill Conviciton, or use an item to generate Conviction and skill something else, say, Fanaticism.
 
 Infinity polearms carry a level 12 Conviction (-75% resists), I understand that this goes up in level if the Merc has items that give +allskills, +pally skills, or +offensive aruas.
 
 Without Ubers, a Paladin could expect to achieve a level 50 Conviction (-280% resists), whereas the merc could reasonably get level 28 conviction (-165% resists).
 
 Questions:
 Noting the display stops @-100%, what's the cap, if any, on the real effect of the resists?
 Is the resists cap the same for players, mercs, and monsters?
 
 (Theoretically, players can have resists@-400 or lower from being unprotected in Hell/ComeGetSome without Malah Quest rewards and under monster Conviction, not recommended in HC).
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				in  'normal' lod, there is a conviction cap of -150%
 I'm tempted to think that is the case here as well.
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				first of all you are wrong when you assume that the conviction level from a "when equipped" item rises with +skills
 
 the only way to improve your conv level with a merc is to use a barbarian from act5 because he gets use from +skills
 
 also conviction was changed
 now you get -150 resis at skilllevel 63 i think
 
 -150 isn't the cap but as far as i know above 150 there isn't any use
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				so is it more usefull to take a barbarian merc with conviction or a freezer for expample with infinity?
 i mean for casters, what would you recommend?
 
 because i am actually asking myelf the same question... taking infinity merc or conv baba...
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				Phoenix and Chicha tried to find out Merc's Conviction Skillevel via PvP experiments several weeks ago. Their Result was, that it should be Level 11 on a Level 97 Barb from Let's Rock Difficulty.
 
 Imho only recommendable if being able to give him a LOT of +Skills on Equipment.
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				first of all you are wrong when you assume that the conviction level from a "when equipped" item rises with +skills
 
 the only way to improve your conv level with a merc is to use a barbarian from act5 because he gets use from +skills
 
 Hmmm...  I'd need to run two chars on two PCs and hostile myself to verify, so I'll take your word...
 also conviction was changed
 now you get -150 resis at skilllevel 63 i think
 -150 isn't the cap but as far as i know above 150 there isn't any use
 
 Is this tabled out anywhere? Is the first level still -30%? Is the progression still linear?
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				I don't know tables... but one easy way for  testing (at least for assuming) linearity  might be creating a SP testchar... if it's linear till Level 30, then it should be linear till the cap. Most (all?) non-linear skills decrease rather early (like Fade, BoS, etc).
 
 Or maybe someone with high-Level Conviction on his Char posts the developing of the skill up from Level 30?
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				The Level 97 Act5 Merc (from Nightmare difficulty) has only a Level 6 Conviction Aura!
 (Firstly I thought the Aura starts with -20% and therefore I got Level 11 Aura as the result)
 The progression is still linear but it is decreased to 2% per Level instead of 5% per Level in LoD.
 As far as I know the aura is still capped at -150% what you reach with Level 61 (30% + 60 x 2% = 150%).
 If you give your Act5 Merc the Überbelt his skilllevel will only increase by 4-8 (+3 Conviction and + 1-5 Allskills).
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				so those barabrians are kind of useless now since there is a runeword wit lvl 12 conv...+
 
 €: thanks at testers :)
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				level 12 conviction in any merc is easy: Infinity -52% resistance in targets (assuming conviction level of a "when equipped" aura is NOT boosted by +skill equip on the same character).
 
 At level 97 the a5 merc has native level 6 + Bartucs + Diva + "blood" belt + "blood" crafted flail +2 all = level 26.
 
 This is more than double the 12 of Infinity, with 26 => -84% (which is not double the -%resists effect)
 
 Since we aren't breaking immunities through Conviction/LowerResists, I'll favor an Infinity in an a2 or a3 merc to a +skill barb merc.
 
 Note: a5 merc is *merc* not "barb merc" or "pally merc" so neither +barb nor +pally boosts the a5 merc Conviction aura.
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				webwalker is right, although the conv level on a a5 merc is not so high you can boost it over infinity level very easy
 
 a merc skill only increases only with + all skills and e.g. +conviction (if it is not paladin only)
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				a [barb] merc skill only increases only with + all skills and e.g. +conviction (if it is not paladin only)
 
 
 Meaning it is not a pally skill, nor a barb skill, when a barb merc has Conviction.
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				exactly
 
 and also a merc is no paladin or a barbarian :)
 
 so if you have an item like uber belt with +x conv it works (although only with +3) but if it would read +x conv (only paladin) it would not work (even if it said only barbarian^^)
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				exactly
 
 and also a merc is no paladin or a barbarian :)
 
 so if you have an item like uber belt with +x conv it works (although only with +3) but if it would read +x conv (only paladin) it would not work (even if it said only barbarian^^)
 
 
 are you sure it isnt a barb? i thought it could be a barb since it can wear the barbarian only helms (even in normal LoD). Or maybe its just some feature and it doesnt count as a barb...
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				Olfmo's stating that the Barb Merc *conviction* *skill* is neither a pally skill nor a barb skill, and won't get more effective with +pally skill nor +barb skill items.  It's a (classless?) skill that gets stronger only with +allskills items.  (if he's stating that the merc is not a barb ,then he's in error there, as you point out he can equip barb-only items).
 
 Next question: does the barb merc bash/stun skill get stronger with +bash (barb only) +stun (barb only) +combat (barb only) or +barb items?
 
 Has anybody fielded an Immortal King barb merc?
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				well it's not easy to explain
 
 if he is in fact a barbarian or not doesn't really matter as you said he can wear barb only items but +barb skills or stuff with barb only as you asked don't work on him
 
 only + all skills works for him and +x to a special skill IF there isn't a barb only or any other char only restriction :)
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				Hellas!
 
 although a merc isn't a char +x to a skill (char only) should work on him, like +bash(babarian only) because iss a "native" skill for him.
 
 Even +Convinction(pally only) should work on him with full values. For Chars it is the same i think. A amazon which get Zeal as a native skill schould also gain a bonus from + Zeal(pally only).
 
 The Character restriction there is just for information or something like that.