Computer-Games > International Support
Suggestions - new since 7.49 and some old
jbtilley:
1) I still don't understand the big deal about not retaining the map for _single player_ games. I understand the reasons for multiplayer/LAN games.
2) Why no abillity to buy tp or idenify scrolls from the beginning? As it satnds I end up with a lot of stuff I can't identify until I rescue cain. The workaround is simple...get a bunch of identity/tp tomes in the shared stash area for newly created characters to access. Since I'm sure everyone is doing that why not just make them available from the beginning?
3) The stash is in town on act I now :) Now it is gone from act II (I haven't gotten as far as acts iii-v to see if they are there yet). Why not put it back in act 2? It is a bit inconvininet to travel back to act I (or sewers 2 for that matter) just to access the stash.
4) The butcher was loose in act I! I'd need at least a lvl 40 character to survive getting past him. The only way I was able to do it was to have two players. One lures him far away while the other goes the opposite direction and makes a portal for the "bait" to come back through. Must have died 5 times in that section. Please make butcher optional again.
DrowElf:
Answers:
1) This is needed to make some enemies change places from game to game (DC, Leo and Andariel etc).
2) Why don´t you put all unidentified items to the stash. If you need more identify and townportal you can mule them from new chars to the stash ;)
3) The only stash in town is the stash in act1, like before it was in act2
4) This is the wanted effect from the butcher. Have you ever played Diablo? There you have even more chances to die at the butcher when you first meet him. Let the room closed and nothing happen to you if you are too weak to beat him.
jbtilley:
4) Yes. I have played Diablo. I remember that he was tough but managable if you leveled a bit. I seem to remember that you could meet him at an early level but if you were patient and leveled even just 3 or so levels more then you could easily take him.
That is the problem. I know about the room he hides in. I have always avoided it like the plague (when I was playing 7.49). Now he is automatically out in the open in that room just before the large one that used to have the smaller room that contained him. That sounded confusing - at any rate he was in the room near the large fountain - not in the normal isolated room - in a main passage.
There is no way to get past that small room because butcher is already in it. I hate to think how long you would have to play act I to lvl enough to beat butcher before you can get to andariel.
DrowElf:
That the Butcher leaves his room, hasn´t happend to me at this time.
I think that it is not normal that he does this. Have you skelettons? They open in most cases closed doors. That is the reason i leave this big room as fast as i can normally.
jbtilley:
No we didn't have any summonables. Just a level 17 sorc and lvl 17 assasin. Butcher was loose in the room before the large room, so there was no chance that someone accidentally opened the door.
Maybe it is an isolated incident. I remember when I heard "Fresh Meat" when we were well before the usual butcher jail cell and thinking. CRAP - they changed it. Why would they change it! there is no way to get past this.
I'll have to go back when I level some more to see if it was an isolated incident.
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