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Just some feedback and a couple of questions
DrowElf:
#1
The Dungeon is a new area in ChaosEmpire. The entrance can be found when you meet Nilathak in act 5.
#2
The Seven is a new area, too, The entrance can be found within the town of act 5, between Larzuk and Anja.
#3
No they are different.
You can find the Diablo Clone at the 3 lavacaves of act 5, just take the portals - he can be in one of these 3 caves, but sometimes he isn´t in the game at all.
The Ancient Diablo is in the last level of the Dungeon (see above).
#4
All cube recipes can be found in the Wiki, just follow the link in my signature.
#5
I think you mean the WorldEvent Diablo Clone, it´s like in normal LoD, you can sell Stones of Jorden (only the +1 Version) to merchants and sometimes it comes a message "Diablo walks on earth" - go to a superunique Boss in Hell and you meet him.
#6
A GubbelGubbel is a item, like the book of wisdom, which gives your Character Experience when you eat him (right click), but the Experience is lower than a book of wisdom, i think 2,5 Mio. Experience. He can be dropped by all enemies with a high monsterlevel.
Last but not least, please use the search function, and read the sticky thread called Welcome. Many of your questions has been answered in the past. ;)
ChaosEmpire:
#5 the soj with +2 skills has been removed, as far as i remember...
Soulisick:
Thanks for the info. I am curious..I took a look at the 16 lvl dungeon and I am wondering if YOUR SERIOUS?? That place makes Hell look like a cruise stop on the way to Cancun...wtf? Is there a way to fight through there and live or is it just if you have the patients enough to fight your way down while trying to find your last corpse?? lol..I mean..wow...that place is like walmart the day after thanksgiving..Anyone have Any advice on that place?? And also..Chimera seems to have a bug where he gets caught in the wall and doesn't drop...I am sure you know this but I just found it..thought I would just say.Oh yeah...Where is writs leg?? lol
DrowElf:
Wirrets Legs is still in Tristram, but you must search. His body has moved, it was to cold on the open ground. ;)
webwalker:
--- Quote from: Soulisick on September 21, 2005, 09:14:04 am ---I took a look at the 16 lvl dungeon and I am wondering if YOU'RE SERIOUS?? That place makes Hell look like a cruise stop on the way to Cancun!
--- End quote ---
Well, it sounds like you found the right place.
--- Quote from: Soulisick on September 21, 2005, 09:14:04 am ---Is there a way to fight through there and live or is it just if you have the patience enough to fight your way down while trying to find your last corpse??
--- End quote ---
Try Hard Core, then this "last corpse" problem doesn't exist.
--- Quote from: Soulisick on September 21, 2005, 09:14:04 am ---Anyone have Any advice on that place??
--- End quote ---
1: Teamwork allows you and companions to lay down more fire power per unit time; while the monsters are tougher at higher player levels the game starts at players=13, and the 13->14 change is not as large as the increase in firepower of having two players working together.
2: look over your gear with a very critical eye towards how much smack-down you can put out per unit of time, and how much hurt you can handle. At the expense of kill-power I have 92/92/92/21 resists in Hell. I run away a great deal, knowing that usually only some of my enemy will follow, allowing me to kill them in sections. Look over your skills for powers that divide your enemies or hinder their attacks (Cloak of Shadows, Grim Ward, Taunt, Decoy, Confusion, Dim Vision, War Cry, etc)
--- Quote from: Soulisick on September 21, 2005, 09:14:04 am ---Chimera seems to have a bug where he gets caught in the wall and doesn't drop...
I am sure you know this but I just found it..thought I would just say.
--- End quote ---
Chimera is a double-bugged situation; hiding in the corner and using corpse explosion.
--- Quote from: Soulisick on September 21, 2005, 09:14:04 am ---Oh yeah...Where is writs leg?? lol
--- End quote ---
Attached to his corpse, like always. His corpse has been moved to inside a building with the door faicing the fountain.
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