AuthorTopic: question about changes in CE 7.60  (Read 1392 times)

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Offline munkiefaithTopic starter

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question about changes in CE 7.60
« on: August 08, 2005, 12:55:29 pm »
well i havent played much since the new patch has come out, but i was wondering what you guyz changed in the game or whats new, so please let me know...i'll prolly start after my b-day on the 17th of this month, but i just wanna know whats new, so please reply to me if you dont mind   :color: :band: :color:  thank you...
also can you give me links to sites i can see??
« Last Edit: August 09, 2005, 09:35:40 pm by drow-elf »
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Offline Olfmo

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Re: question i have
« Reply #1 on: August 08, 2005, 01:16:33 pm »
just look at the 7.60 readme:

Features 7.60a
Whirlwind issue fixed, Druid now possible in all forms, Barbarian is able to whirl again

Features 7.60
PlugY 5.06 (/displayLifeMana changed to /dlm)
Some new items and changes to runewords, items
Decreased block chance and defense of items
2hand sorceress staff are able to block a little bit
Multiple Shot arrow amount changed
Strafe gets more shots
Telekinesis synergy decreased
Iceblast, Blizzard, Frozen Orb synergy changed
Teeth, BoneSpear,Bone Spirit got 33% phys. dmg
Bone Armor life increased
Golems changed
Corpse Explosion dmg decreased
Necro can now use the poison dagger skills for polearms, much more style
Blessed hammer synergy increased by 1%
Frenzy max speed decreased, attach speed increased
Natural resistance adopted to Chaos Empire resistance malus
Druid can acces more skills in shape shifted form, ever seen a dancing bear...
Psychic Hammer synergy decreased
Mindblast synergy+ radius decreased
Dragon Talon dmg increased, max kicks decreased
Dragon Claw dmg per level increased
Dragon Tail stuns the kicked monster instead of fire dmg
Death sentry corpse explosion dmg decreased
New character specific mastery
Hirelings level up now 3 times faster than original, base life increased
Changed Experience system
Horadrim Staff and Khalims Will now need additional items, findable in the corresponding act
Teleport block in act2 town, to stop teleporting into harem level without needed quests
AntiRush Act3 harend, you can only access party TPs after you have done the quest, also in quest area!
Fixed temper recipe for char specific shields
Port change to 7600

Offline munkiefaithTopic starter

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Re: question i have
« Reply #2 on: August 09, 2005, 07:55:34 pm »
ok..ty...
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Offline bungle02

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Re: question about changes in CE 7.60
« Reply #3 on: August 10, 2005, 01:03:00 am »
just look at the 7.60 readme:

Features 7.60a

Strafe gets more shots


This is awesome i didn't see that but hopefully I can attack more than 15 targets with strafe at lvl 60+

 

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