Catch me if you can

AuthorTopic: Cow WP  (Read 2222 times)

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Offline Gogun2005Topic starter

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Cow WP
« on: June 20, 2005, 02:32:44 pm »
I did the cow lelvel, but i didn't see where is the WP. Once you have it, can you use it at will? (playing SP)


Offline Mineralsoff

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Re: Cow WP
« Reply #2 on: June 20, 2005, 03:13:29 pm »
If u play SP, you should see the Waypoint under the portal to cow level. So open cow level again and under the orange portal there should be the waypoint :)
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Offline hulivili

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Re: Cow WP
« Reply #3 on: June 20, 2005, 04:01:36 pm »
u find the wp at act4 wp´s

Offline Nemesis183

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Re: Cow WP
« Reply #4 on: June 20, 2005, 04:03:23 pm »
I think this isn't the answer to his question :) but of course it's right.
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Offline hulivili

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Re: Cow WP
« Reply #5 on: June 20, 2005, 04:04:53 pm »
yes I told him so that he doesnt have to ask that then if he dont know....

Offline Gogun2005Topic starter

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Re: Cow WP
« Reply #6 on: June 23, 2005, 04:00:55 pm »
Thank you.

On an other matter... I have 2 hellforge hammer now and an axtra miph(?) stone. Is there something special to do with them other than the standard quest? or do i just sell them?

Offline Olfmo

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Re: Cow WP
« Reply #7 on: June 23, 2005, 04:27:20 pm »
with "axtra miph stone" you mean the mephisto soulstone?

just throw them away you won't need them...

Offline Ruid

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Re: Cow WP
« Reply #8 on: June 23, 2005, 06:49:27 pm »
As for the Hellforge hammer, its the best starting weapon in the game.  Keep it and give it to new characters.
There are no level restrictions on it.  I keep all I find (hc) and put 4 gem chips in it.

Offline webwalker

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Re: Cow WP
« Reply #9 on: June 23, 2005, 08:25:51 pm »
A better starting weapon (IMHO):

Gamble rare javelins (not War Javelins, the Normal base item)
Do this with a level 30+ character to get good elemental damage & stack-size & IAS/replenish mods.
Temper them for either elemental or physical damage (this removes the level requirements)
Now they not only do MORE damage, they can be used by a level 1 character.

I found a mage staff with such big elemental damage mods on it that it had a level 66 requirement, but no skills bonuses or spell charges.  After tempering with three jaw bones, the level requirement disappeared, there were no strength or dex requirements, and it did "KillNormalAndyInOneHit" fire damage.  I gave that to my new character's rogue, and she used it as a bow.