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Please suggest a powerful character build for me!

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Phosgen:
Hammerdin actually isn't that good in CE.

But as you like necs, a Summoner actually is a quite good build. Just max Skeletons, Mastery and CE. In additions you should max either poison (->nova) or boneskills (spear/spirit) including syns. Also don't forget to drop some points into resistance for your monsters and the curses of your choice. Thus you have a strong bunch of blockers (skellis) and two major attack skills (CE and nova/bone), effectively dealing three types of damage (physical, fire and poison/magic). A merc from act 3 could deal a fourth one (cold or lightning). This build is really safe and you also deal some devastating damage by yourself.

MfG
Phosgen

vycka:

--- Quote --- BTW i heard that in hell act3 lightning merc has some Baal inferno thingy. :blink:
--- End quote ---
OK. What do u think about.... ^
                                           
                                           

Tophead:
yup, every a3 merc got one of the baal attacks in higher lvls, light merc got the manabsorbing light attack, firemerc, the firenova and icemerc the ice-V

webwalker:
Relative to a 1.08 experience, the most important source of power is not knowledge of the classes and skills so much as the changes in the game itself. :blink:

Assuming you knew 1.08 with the LOD expansion, you know of runes and charms.  High level runes were "The Runes of Never-Find".  Here they are (almost) common.
Charms were a trade-off between 40 cells of space in your inventory and gained resists or gained damage power. Here, with 99 spaces, and *rare* charms, you can do both. :thumbup:

Rune Words were powerful, but you had to find a *white lable* item to get Larzuk to socket it, or find a grey-label item with the right number of sockets.  Here, you can take any rare weapon, armor, helm, shield, *belt*, that you like, cube it with PGems = 2*the number of sockets that you want, and the item now has the number of sockets that you want.  Now put in the runes for the rune word you want. Yes, in the Rare item!  Find *the* *perfect* necro shield ("voodoo handbag"), with +2 skills, resists, and +3 to Summon Resists, Revive, and Lower Resists, and Rhyme it!  Find *the* *perfect* necro wand, with +2 skills, Mana, Life, and +3 to bone spear, Corpse Explosion, and Golem Mastery, and White it. :clap:

There were class-specific items,  Now there are about three times as many, including necro-specific armor.  Find a rare one with skills and resists and Smoke it.  Find a rare circlet with +skills, mana and life, and Lore it.

Relative to 1.08 these items would be "Ith" hacks.  Here they are items of moderate power.  The monsters you face are far tougher and more numerous than in 1.08. :beer:

In 1.08 you had unique items.  Here you trip over them.  The more common uniques here are little more than "good" rare items. Some are truly the substance of delight.  In 1.08 you wondered where to farm for the unique that you wanted.  Here the answer is simple: Gheed.  You'll find body parts and oils and potions that sell to Gheed for very large sums of gold.  Gamble items you want until you get what you want. :sword_rune:  :bow_arrow:  :axeman:

With all this joy comes some changes we don't love.  In the jail, or catecombs, you might encounter King Leoric and his troupe of magic-arrow minions.  This can be a 1-hit-kill on any character not yet out of act 1.  Plus he and Andariel swap places randomly :s662:  You might also meet The Butcher, another 1-hit kill on any character under level 50. :bash: In the jails, they're both behind "hidden" walls, so dont'  :wallbash:  unless you're ready for the (loss of) experience.  There are other "surprises".  Without them, we'd go play Mario and kick turtles.  You'll get addicted like the rest of us.  :s434:  

vycka:

--- Quote --- yup, every a3 merc got one of the baal attacks in higher lvls, light merc got the manabsorbing light attack, firemerc, the firenova and icemerc the ice-V
--- End quote ---
Ohh ok. Now are those baal attacks are effective? And aonther question: that baal inferno is purely lighting? btw in readme it doesent say cold has ice-V attack of baals. Well i ll gotta try and find out somehow.

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