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Suggestions for a 2 player team

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evilspork:
My friend and i are thinking about giving CE another play. he played very briefly years ago, and i played a bit years ago as well. wayyyyy back then i plays a bow zon.
now after several updates and lots of changes, we want to play again as a team of two.
so my/our question is, what characters would make a fun and good team to play?
traditionally he enjoys amazons, and usually plays ranger type characters. he was considering a javelin zon for our run here.
i am kind of split and usually play casters or in your face fighters. when i played bnet LOD i loved the paladin. i saw someone say that FoH paladins are good so i was going to run with that idea.

with out character choice ideas, i am concerned we will be pretty fragile without a tank with lots of life leech and defense...

any ideas to help us have fun when we get started?

Ramierez:
Well FoH Pala and Java are both good chars but they both use lightning. If you want to play as team all the time, i think it would be useful to cover as many sorts of damage as possible. There are many monsters in Hell who go p to 4 Immunities so there more sorts of damage you cover the better is is.

I'll list some chars here, which are playable in 7.69 (if you want to play the old 7.16, it was installed seperatly on the servers a few days ago, but i dont know what was good at that time^^)

BowBarbarian (gets multishot from the LR cain reward) does lots of physical damage and magic damage through magical arrow or berserk in lot 2
FoH Pala does lightning damage on the monster you hit and magic damage on every other monster on the screen (not just the undead)
Lightning Fury Sorc does Lightning, Fire and Pysical damage (Joe wants to cut the enchant damage someday but it still works now) lighting fury comesfrom a helm called Drunken Fury
Poison Necro does Poison damage and a bit Fire through up to 7 golems (also provides good cover)
Hurricain Dudu does cold dam and physical dam through melee (hurricain covers a larger area in 7.69) also armageddon is possible to add some fire damage
Auradin Pala uses Fire and lightning auras to kill everything in sight (1 slot fire 1 slot lightning)
Trap Assa does lightning or fire damage (also possible to add wirlwind or Psy skills for even more damage sorts)
Java does lightning and physical damage (no fire like the soso but more dam of the other 2 sorts)
Bow Ama does physical and cold or fire dam (or both, you never know^^)
Frozen orb and chain lightning sorc does cold and lightning damage (there is one lvl 100 in HC so it should be playable)

that are the char build that work fine on 7.69, of course you can try everything else too, but i guess starting with one of those is the best idea

ToRi:
i think good combination will ne foh or auradin + druid, with palas convention the hurri/arma dam is realy good

evilspork:
we ended up using a FOH paladin and a golem/poison nova necro. the combo works out great with lower resist and conviction.. we are having a really easy time of things actually.

we are however having an issue of not having a real tank as we're both casters... so we were thinking of making 1 or 2 new characters for fun.

if we make new chars each and get them to about the same level as our current we could have some fun combos.

but! we need a good tank char, and another run char to play. the standard zealot and ww barb just... sound boring.. we need ideas for a good tank and a fun char to play now!
Posted on: November 28, 2008, 10:58:41 PMhow do you get the single player high level character to test stuff?

Griez:
Add '-act5' to the DII command line. Then create a new Char ingame.

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