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ChaosEmpire:
hmm the +2 skill is a +1 skill with a range up to 2skills, so its the same gamble rtesult..
just wondering that +1 should be harder to get than +2

skyfire:

--- Quote from: Hans-Jürgen (Chaos Empire ChaosEnergy) on December 01, 2007, 09:19:41 pm ---hmm the +2 skill is a +1 skill with a range up to 2skills, so its the same gamble rtesult..
just wondering that +1 should be harder to get than +2

--- End quote ---

well... i gambelt with lvl 85 rings.. got 2 or 3 +1 skill rings and like 20 +2 ;) so it seems to be harder to gamble +1 ... as well as the +1 have higher lvl require ^^

mfg sky

Phoenix:
Das ist falsch, da beide Affixe eine Levelanforderung von 0 haben. Ich hatte bisher aber auch häufiger +2er Ringe als +1er.

webwalker:
I suggest, to make things quicker to find and read, that the post by Phoenix go into the cube recipies page.
Posted on: December 29, 2007, 01:14:24 pm
--- Quote from: Brian (webwalker) on December 29, 2007, 07:14:24 pm ---I suggest, to make things quicker to find and read, that the post by Phoenix go into the cube recipies page.

--- End quote ---
About +2 skills rings being "easy to find" that's a relative thing.  +2 skills ammy and circlet seem to be harder to find, BloodRaven's Hat causes insanity it's so hard to find.  And the Diva's Necklace, in +2?  *grinds teeth*.  So, compared to these "impossible dreams", yes the +2 all skills rare rings are easy to find.  *Something* good ought to be!

We can't gamble spray cans of lava-maw remover, there are no potions of acid (magic damage) resistance, so I'm happy with the Ring Thing.

Would "magic damage resistance" be a New Item for which we don't have much room?  Akara could sell them for a bunch!

Speaking of new things:  Tempering hats with brains for FCR is nice if you're a caster class.  Tempering a hat with three horns for enhanced physical damage would also be nice.  Tempering ammys with eyes for mana steal is nice, if you do impact damage.  A different tempering for +mana/kill would be preferred by casters.

I don't understand this bbcode enough to draw out a useful table for each item type (hat vs boots) tempered with each body part.  Since we only temper Rares, an item can be tempered only once... but this ability to temper any item type with any body part to produce different effect would allow us to temper rings for +resists (with spleens) or AR (fangs) to strengthen weak points in our setup.  Tempering set items with 30 body parts would be terrific!

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