Computer-Games > International Support

Iron Golem Problem

(1/3) > >>

Darkkatgirl:
Is anyone else experiencing their iron golems not staying in the game after they leave?

I remember in LoD that when I used an item that took forever to get and turned it into a mean golem, the golem would stay alive when I entered a new game.  But I tried that a few times in Empire and my golem is dead upon new game and item lost.  Is this intended now?  A bug?  If its intended can you give us our items back, I just wasted an IK maul >,<.  Or at least make them really powerful (like quadruple the stats of the item since they will not stay alive if we leave or something). 

Im scared to use my eyecatchers for a new golem with this problem.....

CE save me and my shiney metal friends!!!

Phoenix:
I think the problem is a result from the increasing of the golem amount. Only one Iron Golem can be saved, when you leave the game (I tested it in SP).
I would not use rarely items like eyecatcher to build an iron golem, because sometimes the golems disappear in the game when they can't follow you (they get caught on corners).

Darkkatgirl:
Yeah but a golem made from t hose would be sweet ^.^  imagine one made from part of the uber set =^.^=

ChaosEmpire:
myself only used 1 iron golem in tests, and 1blood rest both other

webwalker:
what would *really* rock: if you make say 3 iron golems from the 3 parts of Cleglaws' set, then each golem gets the sum of the item attributes, the set boni for the item, and the boni from the completion of the set.... exept Iron Golem sucks because it gets stuck to walls or stairs and evaporates.


--- Quote ---myself only used 1 iron golem in tests, and 1blood rest both other
--- End quote ---
I think I got the part that you never tested more than 1 iron golem at a time, but the other half: Huh?

Navigation

[0] Message Index

[#] Next page

Go to full version