Rune Words
Lvl req.
Allowed Items
|
Rune Order
Requirements
|
RuneWord Stats |
Steel
|
- Tir + El
2 Socket
|
- 25% Increased Attack Speed
- 3 to Minimum Damage
- 3 to Maximum Damage
- 50% Chance of Open Wounds
- 20% Enhanced Damage
- 2 to Mana after each Kill
- 1 to Light Radius
- 50 to Attack Rating
|
Crescent Moon
|
- Shael + Um + Tir
3 Socket
|
- -35% to Enemy Lightning Resistance
- Ignore Target's Defense
- 180% - 220% Enhanced Damage
- Magic Absorb 9 - 11
- Level 18 Summon Spirit Wolf (30 Charges)
- 7% Chance to cast Level 13 Static Field on striking
- 10% Chance to cast Level 17 Chain Lightning on striking
- 20% Increased Attack Speed
- 25% Chance of Open Wounds
- 2 to Mana after each Kill
|
Doom
|
- Hel + Ohm + Um + Lo + Cham
5 Socket
|
- 280% - 320% Enhanced Damage
- Level 12 Holy Freeze Aura when equipped
- 45% Increased Attack Speed
- Prevent Monster Heal
- -40% to -60% to Enemy Cold Resistance
- 2 to All Skills
- 5% Chance to cast Level 18 Volcano on striking
- Requirements -20%
- 50% Enhanced Damage
- 25% Chance of Open Wounds
- 20% Deadly Strike
- Freeze Target
|
Famine
|
- Fal + Ohm + Ort + Jah
4 Socket
|
- 270% - 320% Enhanced Damage
- 12% Life stolen per hit
- 30% Increased Attack Speed
- Prevent Monster Heal
- 180 - 200 magic damage
- 50 - 200 to Elemental-Damage over 4 seconds
- Ethereal
- 10 to Strength
- 50% Enhanced Damage
- 1 - 50 Lightning Damage
- Ignore Target's Defense
|
Kingslayer
|
- Mal + Um + Gul + Fal
4 Socket
|
- 30% Increased Attack Speed
- 230% - 270% Enhanced Damage
- 25% Targets Defense
- 33% Chance of Crushing Blow
- 25% Chance of Open Wounds
- 1 to Vengeance
- 40% Extra Gold from monsters
- Prevent Monster Heal
- 25% Chance of Open Wounds
- 20% Bonus to Attack Rating
- 10 to Strength
|
Beast
|
- Ber + Tir + Um + Mal + Lum
5 Socket
|
- 40% Increased Attack Speed
- Level 9 Fanaticism Aura when equipped
- 240% - 270% Enhanced Damage
- 25 - 40 to Strength
- Level 13 Summon Grizzly (5 Charges)
- 3 to Werebear
- 3 to Lycanthropy
- 20% Chance of Crushing Blow
- 2 to Mana after each Kill
- 25% Chance of Open Wounds
- Prevent Monster Heal
- 10 to Energy
|
Allowed Items | Works in: |
All Weapons | This applies to any socketed weapons. |
Melee Weapons | This applies to Melee weapons only , both Normal & Class-Specific. |
Clubs | This applies to Clubs and Spiked Clubs (and thier upgraded counterparts) Only. |
Hammers | This applies to War Hammers and Mauls (and thier upgraded counterparts) Only. |
Maces | This applies to Maces , Morning Stars , and Flails (and thier upgraded counterparts) Only. |
Swords | This applies to all Swords (and thier upgraded counterparts) Only. |
Axes | This applies to all Axes (and thier upgraded counterparts) Only. |
Scepters | This applies to all Scepter Weapons (and thier upgraded counterparts) Only. |
Staffs | This applies to all Staffs (and thier upgraded counterparts) Only. |
Bows & Crossbows | This applies to Bows & Crossbows both normal and Class-Specific. |
Javelins | This applies to javelins both normal and Class-Specific. |
Throwing | This applies to throwing weapons Only |
Wands | This applies to all Wands (and thier upgraded counterparts) Only. |
Polearms | This applies to all Polearm weapons (and thier upgraded counterparts) Only. |
Assassin's Claws | This applies ONLY to Assassin's Class-Specific Claws. |
Amazon Bows | This applies ONLY to Amazon's Class-Specific Bows. |
Spears | This applies to all Spear Class weapons - normal or class-specific (and thier upgraded counterparts) Only. |
Sorceress Orbs | This applies to all Sorceress Class-Specific Orbs (and thier upgraded counterparts) Only. |
Amazon Spears | This applies ONLY to Amazon's Class-Specific Spears. |
Body-Armors | This applies to Torso Armor Only. |
Helms | This applies to normal and class-specific Helms and Circlets. |
Circlets | This applies to Circlets Only |
All Armors | This covers ALL forms of Armor both normal or class-specific : Helms & Circlets, Body Armor, Boots ,Belts and Gloves if made Socketed. |
Barbarian Helms | This applies to the Barbarian's Class-Specific Helms Only. |
Druid Pelts | This applies to the Druids Class-Specific Helms Only. |
Shields | This applies to normal and class-specific Shields. |
Paladin Shields | This applies to the Paladin's Class-Specific Heradric Shields only. |
Necromancer Shrunken Heads | This applies ONLY to Necromancer's Class-Specific Shields. |