Chaos Empire® - The RuneWords in 7.74

Rune Words
Lvl req.
Allowed Items
Rune Order
Requirements
RuneWord Stats

Lore

  • OrtSol
  • Ort + Sol
  • 2 Socket
  • 10 to Energy
  • 1 to All Skills
  • 2 to Light Radius
  • 2 to Mana after each Kill
  • Resist Lightning 30%
  • Damage Reduced by 7

Nadir

  • NefTir
  • Nef + Tir
  • 2 Socket
  • 50% Enhanced Defense
  • 10 to Defense
  • -3 to Light Radius
  • Level 13 Cloak of Shadows (9 Charges)
  • -33% Extra Gold from monsters
  • 5 to Strength
  • 30 Defense vs. Missile
  • 2 to Mana after each Kill

Radiance

  • NefSolIth
  • Nef + Sol + Ith
  • 3 Socket
  • 5 to Light Radius
  • 10 to Energy
  • 10 to Vitality
  • Magic Damage Reduced by 3
  • 33 to Mana
  • 75% Enhanced Defense
  • 30 Defense vs. Missile
  • Damage Reduced by 7
  • 15% Damage Taken Goes To Mana

Delirium

  • LemIstIo
  • Lem + Ist + Io
  • 3 Socket
  • 11% Chance to cast Level 18 Confuse on striking
  • Level 17 Attract (60 Charges)
  • 14% Chance to cast Level 13 Terror when struck
  • 261 to Defense
  • 6% Chance to cast Level 14 Mind Blast when struck
  • 1% Chance to cast Level 50 Delirium when struck
  • 2 to All Skills
  • 50% Extra Gold from monsters
  • 25% Better Chance to Getting Magic Items
  • 10 to Vitality

Authority

  • ChamZodBer
  • Cham + Zod + Ber
  • 3 Socket
  • 2 to All Skills
  • 6 to level required
  • 1.5% Better Chance of Getting Magic Items (Based on Character Level)
  • 160% - 200% Enhanced Defense
  • 16% Chance to cast Level 9 Weaken on striking
  • Slows Target by 20%
  • 25% Deadly Strike
  • Cannot be Frozen
  • 10% Increased Maximum Life
  • 5% Increased Maximum Mana
  • Heal Stamina Plus 10%
  • Damage Reduced by 8%

Dream

  • IoJahPul
  • Io + Jah + Pul
  • 3 Socket
  • 10% Chance to cast Level 15 Confuse when struck
  • Level 15 Holy Shock Aura when equipped
  • 20% - 30% Faster Hit Recovery
  • 150 - 220 to Defense
  • 0.63 to Mana (Based on Character Level)
  • All Resistances 5% - 20%
  • 15% - 25% Better Chance to Getting Magic Items
  • 10 to Vitality
  • 5% Increased Maximum Life
  • 30% Enhanced Defense

Piety

  • LemNefShael
  • Lem + Nef + Shael
  • 3 Socket
  • 90% - 125% Enhanced Defense
  • 20 to Energy
  • 1 to Mana (Based on Character Level)
  • 1 to All Skills
  • 20% Faster Cast Rate
  • All Resistances 15% - 25%
  • Resist Magic 15% - 25%
  • 50% Extra Gold from monsters
  • 30 Defense vs. Missile
  • 20% Faster Hit Recovery

War

  • IoHel
  • Io + Hel
  • 2 Socket
  • 100% - 140% Enhanced Defense
  • 35% - 50% Enhanced Damage
  • 30% Increased Attack Speed
  • Damage Reduced by 20% - 25%
  • Ignore Target's Defense
  • Prevent Monster Heal
  • 25% Faster Hit Recovery
  • 10 to Vitality
  • Requirements -15%

Description

Lvl req.: The real levelreq. for the RuneWord maybe heigher, if the item was upgraded or as the case may be. It will generate by the heighest rune.
Remember that Rune Words can be put in magical (blue) rare (yellow) and Crafted (orange) items as well as white and gray items. They cannot be put in Gold (unique) items. They cannot be put in Set (green) items, but may be put in Tempered (ethereal green) objects.

Allowed ItemsWorks in:
All WeaponsThis applies to any socketed weapons.
Melee WeaponsThis applies to Melee weapons only , both Normal & Class-Specific.
ClubsThis applies to Clubs and Spiked Clubs (and thier upgraded counterparts) Only.
HammersThis applies to War Hammers and Mauls (and thier upgraded counterparts) Only.
MacesThis applies to Maces , Morning Stars , and Flails (and thier upgraded counterparts) Only.
SwordsThis applies to all Swords (and thier upgraded counterparts) Only.
AxesThis applies to all Axes (and thier upgraded counterparts) Only.
SceptersThis applies to all Scepter Weapons (and thier upgraded counterparts) Only.
StaffsThis applies to all Staffs (and thier upgraded counterparts) Only.
Bows & CrossbowsThis applies to Bows & Crossbows both normal and Class-Specific.
JavelinsThis applies to javelins both normal and Class-Specific.
ThrowingThis applies to throwing weapons Only
WandsThis applies to all Wands (and thier upgraded counterparts) Only.
PolearmsThis applies to all Polearm weapons (and thier upgraded counterparts) Only.
Assassin's ClawsThis applies ONLY to Assassin's Class-Specific Claws.
Amazon BowsThis applies ONLY to Amazon's Class-Specific Bows.
SpearsThis applies to all Spear Class weapons - normal or class-specific (and thier upgraded counterparts) Only.
Sorceress OrbsThis applies to all Sorceress Class-Specific Orbs (and thier upgraded counterparts) Only.
Amazon SpearsThis applies ONLY to Amazon's Class-Specific Spears.
Body-ArmorsThis applies to Torso Armor Only.
HelmsThis applies to normal and class-specific Helms and Circlets.
CircletsThis applies to Circlets Only
All ArmorsThis covers ALL forms of Armor both normal or class-specific : Helms & Circlets, Body Armor, Boots ,Belts and Gloves if made Socketed.
Barbarian HelmsThis applies to the Barbarian's Class-Specific Helms Only.
Druid PeltsThis applies to the Druids Class-Specific Helms Only.
ShieldsThis applies to normal and class-specific Shields.
Paladin ShieldsThis applies to the Paladin's Class-Specific Heradric Shields only.
Necromancer Shrunken HeadsThis applies ONLY to Necromancer's Class-Specific Shields.