Chaos Empire® - The RuneWords in 7.74

Rune Words
Lvl req.
Allowed Items
Rune Order
Requirements
RuneWord Stats

Melody

  • ShaelKoNef
  • Shael + Ko + Nef
  • 3 Socket
  • 50% Enhanced Damage
  • 3 to Bow & Crossbow (Amazon only)
  • 3 to Critical Strike (Amazon only)
  • 3 to Dodge (Amazon only)
  • 3 to Slow Missiles (Amazon only)
  • 300% to Damage to Undead
  • 20% Increased Attack Speed
  • 10 to Dexterity
  • Knockback

Zephyr

  • OrtEth
  • Ort + Eth
  • 2 Socket
  • 50% Faster Run/Walk
  • 25% Increased Attack Speed
  • 33% Enhanced Damage
  • 66 to Attack Rating
  • 7% Chance to cast Level 1 Twister when struck
  • 25 to Defense
  • 1 - 50 Lightning Damage
  • 25% Targets Defense

Shadow

  • PulSolShaelSol
  • Pul + Sol + Shael + Sol
  • 4 Socket
  • 166% Enhanced Damage
  • 1% - 200% to Maximum Cold Damage (Increases Near )
  • Cold Duration 3 - 12 seconds
  • 150% Faster Run/Walk
  • 25% Chance to cast Level 12 Cloak of Shadows when struck
  • Level 10 Bone Wall (50 Charges)
  • 100 to Attack Rating against Demons
  • 75% to Damage to Demons
  • 9 to Minimum Damage
  • 20% Increased Attack Speed
  • 9 to Minimum Damage

Harmony

  • TirIthSolKo
  • Tir + Ith + Sol + Ko
  • 4 Socket
  • Level 10 Vigor Aura when equipped
  • 200% - 275% Enhanced Damage
  • 2 to Light Radius
  • 55 - 160 to Elemental-Damage over 1.32 seconds
  • 2 - 6 to Valkyrie
  • Regenerate Mana 20%
  • Level 20 Revive (25 Charges)
  • 2 to Mana after each Kill
  • 9 to Maximum Damage
  • 9 to Minimum Damage
  • 10 to Dexterity

Faith

  • OhmJahLemEld
  • Ohm + Jah + Lem + Eld
  • 4 Socket
  • Level 12 - 15 Fanaticism Aura when equipped
  • 1 - 2 to All Skills
  • 280% Enhanced Damage
  • 300% Bonus to Attack Rating
  • All Resistances 15%
  • 10% Chance, to reanimate the target as Returned
  • 120 Fire Damage
  • 50% Enhanced Damage
  • Ignore Target's Defense
  • 75% Extra Gold from monsters
  • 50 to Attack Rating against. Undead
  • 75% to Damage to Undead

Brand

  • JahLoMalGul
  • Jah + Lo + Mal + Gul
  • 4 Socket
  • 35% Chance to cast Level 50 Amplify Damage when struck
  • 50% Chance to cast Level 50 Bone Spear on striking
  • Fire Explosive Arrows or Bolts
  • 260% - 340% Enhanced Damage
  • 280% - 330% to Damage to Demons
  • Knockback
  • Ignore Target's Defense
  • 20% Deadly Strike
  • Prevent Monster Heal
  • 20% Bonus to Attack Rating

Sting

  • NefTalEth
  • Nef + Tal + Eth
  • 3 Socket
  • 25 - 40 to Maximum Damage
  • 15% Increased Attack Speed
  • 5% - 8% Mana stolen per hit
  • 3 to Enchant
  • 7 to Penetrate
  • 5 to Pierce
  • 50% - 150% Enhanced Damage
  • Knockback
  • 154 Poison Damage over 5 seconds
  • 25% Targets Defense

Edge

  • TirTalAmn
  • Tir + Tal + Amn
  • 3 Socket
  • Level 15 Thorns Aura when equipped
  • 35% Increased Attack Speed
  • 320% - 380% to Damage to Demons
  • 280% to Damage to Undead
  • Prevent Monster Heal
  • Reduces all vendor Prices 15%
  • 5 - 10 To All Attributes
  • 2 to Mana after each Kill
  • 154 Poison Damage over 5 seconds
  • 14% Life stolen per hit

Ice

  • AmnShaelJahLo
  • Amn + Shael + Jah + Lo
  • 4 Socket
  • 100% Chance to cast Level 40 Blizzard when at Level-Up
  • 25% Chance to cast Level 63 Frost Nova on striking
  • Level 18 Holy Freeze Aura when equipped
  • 140% - 210% Enhanced Damage
  • 25% - 30% to Cold Skill Damage
  • -20% to Enemy Cold Resistance
  • 3.13% Extra Gold from Monsters (Based on Character Level)
  • 14% Life stolen per hit
  • 20% Increased Attack Speed
  • Ignore Target's Defense
  • 20% Deadly Strike

Patter

  • OhmOhm
  • Ohm + Ohm
  • 2 Socket
  • 2 to Maximum Damage (Based on Character Level)
  • All Resistances 75%
  • 40% Faster Hit Recovery
  • 40% Increased Attack Speed
  • 2 to All Skills
  • Damage Reduced by 25%
  • 100% Chance to cast Level 12 Attract when struck
  • 50% Enhanced Damage
  • 50% Enhanced Damage

Peril

  • ChamLoBerBerLoCham
  • Cham + Lo + Ber + Ber + Lo + Cham
  • 6 Socket
  • 6 to level required
  • 100 - 200 to Minimum Damage
  • 300 - 400 to Maximum Damage
  • 75% Increased Attack Speed
  • 1 to All Skills
  • 1% Better Chance of Getting Magic Items (Based on Character Level)
  • 20 - 30 To All Attributes
  • Freeze Target
  • 20% Deadly Strike
  • 20% Chance of Crushing Blow
  • 20% Chance of Crushing Blow
  • 20% Deadly Strike
  • Freeze Target

Wrath

  • PulLumBerMal
  • Pul + Lum + Ber + Mal
  • 4 Socket
  • 30% Chance to cast Level 1 Decrepify on striking
  • 5% Chance to cast Level 10 Life Tap on striking
  • 245% - 315% to Damage to Demons
  • 250% - 310% Damage to Undead
  • 85 - 120 magic damage
  • 41 - 240 Lightning Damage
  • Cannot be Frozen
  • 100 to Attack Rating against Demons
  • 75% to Damage to Demons
  • 10 to Energy
  • 20% Chance of Crushing Blow
  • Prevent Monster Heal

Description

Lvl req.: The real levelreq. for the RuneWord maybe heigher, if the item was upgraded or as the case may be. It will generate by the heighest rune.
Remember that Rune Words can be put in magical (blue) rare (yellow) and Crafted (orange) items as well as white and gray items. They cannot be put in Gold (unique) items. They cannot be put in Set (green) items, but may be put in Tempered (ethereal green) objects.

Allowed ItemsWorks in:
All WeaponsThis applies to any socketed weapons.
Melee WeaponsThis applies to Melee weapons only , both Normal & Class-Specific.
ClubsThis applies to Clubs and Spiked Clubs (and thier upgraded counterparts) Only.
HammersThis applies to War Hammers and Mauls (and thier upgraded counterparts) Only.
MacesThis applies to Maces , Morning Stars , and Flails (and thier upgraded counterparts) Only.
SwordsThis applies to all Swords (and thier upgraded counterparts) Only.
AxesThis applies to all Axes (and thier upgraded counterparts) Only.
SceptersThis applies to all Scepter Weapons (and thier upgraded counterparts) Only.
StaffsThis applies to all Staffs (and thier upgraded counterparts) Only.
Bows & CrossbowsThis applies to Bows & Crossbows both normal and Class-Specific.
JavelinsThis applies to javelins both normal and Class-Specific.
ThrowingThis applies to throwing weapons Only
WandsThis applies to all Wands (and thier upgraded counterparts) Only.
PolearmsThis applies to all Polearm weapons (and thier upgraded counterparts) Only.
Assassin's ClawsThis applies ONLY to Assassin's Class-Specific Claws.
Amazon BowsThis applies ONLY to Amazon's Class-Specific Bows.
SpearsThis applies to all Spear Class weapons - normal or class-specific (and thier upgraded counterparts) Only.
Sorceress OrbsThis applies to all Sorceress Class-Specific Orbs (and thier upgraded counterparts) Only.
Amazon SpearsThis applies ONLY to Amazon's Class-Specific Spears.
Body-ArmorsThis applies to Torso Armor Only.
HelmsThis applies to normal and class-specific Helms and Circlets.
CircletsThis applies to Circlets Only
All ArmorsThis covers ALL forms of Armor both normal or class-specific : Helms & Circlets, Body Armor, Boots ,Belts and Gloves if made Socketed.
Barbarian HelmsThis applies to the Barbarian's Class-Specific Helms Only.
Druid PeltsThis applies to the Druids Class-Specific Helms Only.
ShieldsThis applies to normal and class-specific Shields.
Paladin ShieldsThis applies to the Paladin's Class-Specific Heradric Shields only.
Necromancer Shrunken HeadsThis applies ONLY to Necromancer's Class-Specific Shields.